Showing posts with label Assessment. Show all posts
Showing posts with label Assessment. Show all posts

Wednesday, 2 May 2018

FINAL PROJECT

EVALUATION & PRESENTATION








My two final pieces 



RESEARCH AND FURTHER DEVELOPMENT

My final project for this years unit went down a route I hadn't anticipated but was pleasantly surprised with the turnout. My original first idea for fields and frames and experimental film, first based itself on water and the openness of the sea. Influenced by Guillermo del Toro's latest film 'shape of water.' Then after a while working onwards, It transitioned into fluidity and movement which then found its way to science and the Biology of the body, what we are and what we are made of, before then opening itself to the ideas of material and then industrial cycles.

So a recap of what I did recently. I delved into the biology of a human being and looked at themes of fluidity through our blood, DNA and structure and worked to make a silent piece which emphasised these components.

I became fascinated with marble paints mixed in with acrylic during the making of the previous piece 'Fluid Science.' So made an extensive development that consisted of these qualities which again emphasised the flow of life and the materials our bodies absorb and consist of.


After this, I decided to take a field trip to the Science museum in London to see if I could get any more enlightenment to help me with my project and eventually, came across the biology section to do with molecules and materials.

The question that popped up to mind was what is materials?

well, it is solids, liquids or gas - every substance on earth, even you are a material. However, the nature and properties of a material depend upon its structure. How its atoms and molecules are arranged and joined together, these properties of a material determine the ways in which we can use it.




It took me down a route of industrialisation after exploring the area further and brought me to this particular short film based around the necessities of materials that fuel our resources and consequently provide us with the access and comforts of today. 


It also touches base with a common environmental issue we face today about deforestation and how it may impact us as a whole because of the industrial cycle.  



EDITING


After my filming had finished I then took the footage to post-production to have it developed, using the skills I've gained throughout my term time and the workshops to help enrich my projects overall look and give it a polished look.



 Adobe Premier pro
Adobe Audition


    Media Encoder                                                                                      Adobe After Effects


Most of the filming a good chunk of it 80% was edited through Premiere Pro then 10% each for VFX and sound did in after effects and adobe audition. Overall it took about two days of solid working in the library and editing software rooms to see it completed. I then spent the last few days polishing it off ensuring that I had abided by the assessment criteria.


The project consists of many video transitions and effects such as overlaying footage, mirroring, glitching where it could be seen with the marble paints and acrylics but mostly in my tree film piece I did this so it could almost be emanating a sense of dreamlike state. A psychedelic rendition of reality to show that something that was real is now becoming more of a fictional dream. I back up this with the fading of the colours during the end where it is nothing but dark and foul smog. Into darkness, a metaphor for death and this is the moment when sound can be heard of a lift-off sequence. 

what helped me edit the piece and perhaps be an anchoring point to help me with my idea was the cycle of life and death, rebirth and resurrection. These ideas could be seen metaphorically in my film piece but the intention was to purely focus on the materiality and the before and after.

All the different effects used in my final piece were achieved through collective research from both Lynda.com and Youtube. I found using the editing software to be challenging, and I have identified that much more learning and practice needs to be done in this area. I frequently kept hitting one problem after another and at times had to restart from the very beginning. However, this being said I am very proud of the work I managed to produce in such a short space of time. My particular favourite was the effect I managed to create at the moment of travelling into space and also creating a moving environment for the appropriated images (all royalty free) used to create the space background effect. 

The soundscape was tricky but finally managed to create a piece that suited to the piece nicely. Looking for the right music I had to do a bit of extensive research online and found a few royalty free sounds that I then processed through an audition to deepen the sound or manipulate the sound to give it a more ambient space feel. This was a combination of both sounds made by me in and those royalty free that assisted with me in creating the sounds I couldn't such as the steam and the grinding of metal gears as well as the factory ambience.


Overall I am pleased with how it all came together successfully, better than I had originally expected. During the beginning of this project, I hadn't given this second unit much thought as my mind became distracted with other commitments. Including my first intention to make a dance film and then deciding it felt best to discontinue this and progress on with what I had already made for fields & frames. Despite my concerns and doubts, especially when using After Effects, I was pleasantly surprised with my own abilities and the experience has motivated me to do more in After Effects but also has greatly increased my confidence in post-production and my level in editing is better than it was when i started off. I will say that I wish I'd had more time to produce and improve my film for example, during editing and reviewing my footage I had noticed some mistakes, some large. If it hadn't been for the lack of time I would've of most likely mended the mistakes and increased the quality of the film, however one thing I have learnt about individual projects involving Adobe After Effects, is to ensure timekeeping is kept efficient and consistent. I am happy I managed to amend some mistakes such as the quality which is now high-quality thanks to external help.












Monday, 26 March 2018

VFX

VFX INTRO SEQUENCE

For this units professional toolkit we were tasked to;

 Plan and deliver a title sequence for a major film or television series. A title sequence is a delicate balance between text and audio visual aesthetics.  One could argue that the function of a title sequence, as being a sequence of titles, is paramount.  However, a title sequence is often a component of the narrative body and form of the film, and must flow between scenes or adequately play on the excitement/trepidation of an audience – a gateway into the temporal space generated within that particular narrative construct.  

For my idea, I began looking at some of the most well-known film intro sequences such as: 
Vertigo (1958)
Superbad (2007)
Pulp Fiction (1994)
North by Northwest (1959)
Rocky(1976)
Gold finger(1964)
To Kill a Mockingbird (1962)
Psycho (1960)
The breakfast club (1985)
Monty python holy grail (end outro)

This gave me ideas of what kind of intro I’d like to do and consider the visual aspects of what I’ll be creating in adobe after effects. The length of the piece was set to be 30 secs long (minimum) but for personal achievements, I wanted to create a piece that had a length of a minute long. Throughout the workshops, we began to work on text in AE with animation manipulation then moving on we began learning how to animate objects in AE and creating behavioural patterns for them to follow, movement and bringing figures designed by us to life by animating them and also puppeteering characters to life.

My first idea came after doing a little bit of digging around on YouTube and came up with an idea that could work with the intro for ‘Interview with a Vampire.’ (1994) by Neil Jordan.  Using glitch effects and cutaways, using imagery and also film graded overlays to give an eerie effect to the intro sequence. as well as some colour filters, too to imitate blood and redness to symbolise it as a whole.







 As much as I did like this piece and the idea itself i did not go ahead with completing the intro sequence (adding in the credits.) It was however not what the requirements of the assessment were looking for. As the imagery used was done using free stock imagery and upon discussing the idea further with my tutor I realised that it had to be constructed more so in my own design as opposed to using stock videos found online.

So, I went back to the drawing board and pondered on what I could do next and eventually came to my second idea which was creating an intro sequence for Austin Powers influenced by the 'Catch me if you can.' intro sequence.



The whole piece was done in After effects using rotations, enlargements, slow motion, rapid-fire shots to bring the piece together. The text itself had been taken from a font formatting website online and using it I added in the credits and title in. Much of the coloured imagery you see, such as the colour flashing background was done by me but the pictures of the male sex symbol, the peace sign and the silhouette figures were taken off stock imagery. The whole process took a day to complete and was exported in H.261 at the highest possible quality through media encoder. Estimated a minute long. 

I am quite happy with its overall, although I do wish to have amended some points that didn't seem to correspond with the timings set and I didn't have the original saved data, unfortunately, I had made the mistake of not saving my efforts in AE before exporting the finished piece, leaving the editing rooms in Uni. Adding to this, some of the imagery used had become blocky and not so much in detail which I think ruined the element of this piece a little! Despite all this what I could do with my own potential skills has given me more confidence to try and perfect those area skills.

  

Friday, 16 February 2018

STUDIO SHOOT

EVALUATION


Our production began by first arranging ourselves into groups of equal amounts. We then proceeded to delegate ourselves to our chosen roles. It gave us the opportunity to pick our strengths and work with them in order to better contribute to the team as a whole. A few amendments had been made when presenting our roles to the tutors in order for people to maximise the most out of the roles and even some had to become part of both groups, to fill out the spaces still available.

I chose to be the head of the sound department in the production as the sound editor and mixer. This, in turn, made me the head of a two-man team with Luca becoming sound editor and grip. Although these roles were ours. Both Luca and I made the decision to spread out the responsibilities of each role helping each other in the tasks that were ahead. This was a smart and effective strategy to our team as this meant that both of us would work to our strengths and exercise them where necessary without the need to pressurise ourselves with tasks, not best suited to us. This made us both an efficient team in the group production.


During the start of the production when it came down to moulding the idea into form for the group video. We arranged many meetings primarily based in the library, to discuss and communicate ideas and develop our thoughts on storyboards and scene by scene layout with the director (Joe) and the producer (Suzanne.) As we proceeded to finalise the idea which was later called 'Push and Pull before Cohesion.' Inspired by Ying and Yan. I then took to discussing the proposed music that would become part of this piece. What would it be like, what genre, would there be foley work, would all sounds be made in post-production and will there be sound needed during the shoot.

As Luca and I had done our research and gathered materials necessary for making the piece, understanding where the idea was going we took to hiring a composer to create a short piece using subtle violins and piano in a slow-paced, discussed with the composer during the meetings we had with him. The good news we had was that the composer was uni based (accessible to the music equipment.) and more than willing to help us out with the group production. The bad news is that we had already done all our tasks sooner than we anticipated. Adding to this, on the day of the shoot we would have very little to do in terms of work.

which then made us suggest foley work to the director as a way of perhaps incorporating sound with more abstract features. Long story cut short, we managed to get the green light go ahead and Luca arranged and booked out the foley room on the days of the shoot.

Despite both Luca and I being well managed in terms of time and scheduling we did face some difficulties as any good team would. The composer had unfortunately stopped communicating with us which then led us to presume they had opted out of the task and so landed the pressure of coming up with an alternative plan B. Eventually after we had resolved the issue, the composer recently got back to us with a piece that unfortunately had little relation to what we intended originally. As good as it was it wasn't the piece we originally set out to create. However, we did manage to provide Foley based sounds that could be altered and fit into the scene that the avid team could incorporate into their cuts of the video. Adding to this we also faced complications with exporting sound from the foley room to the point where some of the sounds itself wouldn't work.

Overall the experience was an eyeopener to what may be expected from us in year three and the future in particular where id see myself working. I know this is only the taster of what to expect in the film industry but to me, it gives me the indication of where I want to be and perhaps where I want to start out. Personally, I don't feel this was too much for me due to good organisation and quick response (which I understand a large part of the ease is down to preparation.) it was relatively easy and I'm quite pleased as a whole that Luca and I worked really well with ease through it, which definitely benefited our work.




Wednesday, 13 December 2017

INDIVIDUAL PROJECT

MAPS & NETWORKS
Emotion's world
Act one -Worship me


RESEARCH INTO MAPS & NETWORK

This is just a recap of the presentation post I put up a while back about my influencers 

My research began looking at Andrew Kotting’s work. His work was based on his daughter Edith who suffers from an unfortunate mental disorder that impairs her ability to communicate properly. Kotting takes this as a personal crusade to elevate his audience’s awareness to her intelligence by using methods of technology and film with visual and audio elements to construct a platform in which a network to her mind and ourselves can be established. I then came across one of his pieces titled ‘All in the mind.’







At the threshold of the last mystery, you have looked into the eyes of your creature self and watched the sun come dripping a bucket full of gold.   - Andrew Kotting, 2014.






The sculpture is the focus of our gaze as the camera digs into it like an archaeologist looking for signifiers and meaning. The site resonates as does the adjacent beach on which children are seen shooting arrows into the eyes of King Harold. 
The looping projection allows the audience to reflect upon all things Edith and her role as the great visionary and Christian Queen to these muddled isles.                                                                                                         - Andrew Kotting


Dave Mckean

Following on from Kotting, I researched further developments of film and the mind and found Dave Mckean who has done a lot of work in the past linking to the parameters of within the mind. Mckean also filmed a feature-length movie called ‘Mirror mask.’ A perfect example of the augmented world an individual conceives to make sense and reasoning with the outside world. Known, commonly as reality. At this point, I was now aware of how I wanted this project theme to go and began layering in the brickwork to my idea.






All these images are short film pieces Mckean has done in the past, as you can see clearly the consistent theme is dreams and distortion of reality at times invoking a feeling of the unconsciousness and unsettling, Especially in Mckean's take on Punch and Judy offering a more violent toned view of the pair's story. 


MirrorMask (2005) centres on Helena, a 15-year-old girl in a family of circus entertainers, who often wishes she could run off and join real life. After a fight with her parents about her future plans, her mother falls quite ill and Helena is convinced that it is all her fault.






Psychoanalysis  - Sigmund Freud 




Psychoanalysis Assumptions

Psychoanalytic psychologists see psychological problems as rooted in the unconscious mind.

Manifest symptoms are caused by latent (hidden) disturbances.

Typical causes include unresolved issues during development or repressed trauma.

Treatment focuses on bringing the repressed conflict to consciousness, where the client can deal with it.

Dream Analysis

According to Freud the analysis of dreams is "the royal road to the unconscious." He argued that the conscious mind is like a sensor, but it is less vigilant when we are asleep. As a result, repressed ideas come to the surface - through what we remember may well have been altered during the dream process.

As a result, we need to distinguish between the manifest content and the latent content of a dream. The former is what we actually remember. The latter is what it really means speculating on the underlying meaning of common dream themes.



Emotion is an essential part of our humanity; without it, we cannot differentiate between what is subjective and what is objective. It creates awareness and a deeper understanding of the world we’ve come to call our home. In some ways, Emotion is a world within a world and truly exists!



Darwin did a study that is still used today called ‘The expressions of the emotions in man & animals.’ His book is famous for being scientific evidence using photographs as a major part of the research collected.


This was Charles Darwin's third major evolutionary theory, following its predecessors 'On the origin of species.'and 'The descent of man.'
 Darwin's fascination rooted itself at the time he was a medical student and a publication by  Sir Charles Bell's Anatomy and Philosophy of Expression which argued for a spiritual dimension to the subject.
Darwin notes the universal nature of expressions in the book, writing: "the young and the old of widely different races, both with man and animals, express the same state of mind by the same movements."
This connection of mental states to the neurological organization of movement (as the words motive and emotion suggest) is central to Darwin's understanding of emotion.

Darwin opens the book with three chapters on "the general principles of expression", introducing the rather awkward phrase serviceable associated habits.With this phrase, Darwin seeks to describe the initially voluntary actions which come together to constitute the complex expressions of emotion. He then invokes a principle of antithesis, through which opposite states of mind induce directly opposing movements. Finally, he discusses a direct action of the nervous system, in which an overflow of emotion is widely discharged, producing more generally expressed emotions



 MY PIECE FOR MAPS AND NETWORKS



My piece is a direction that begins at another end. What are we to emotion?

Robert Plutchik’s theory is that we all carry the 8 basic emotions, which you can see in his wheel of emotion.




In my piece, I intend to have 8 actors who represent their allocated emotion, beginning with the first 4 in Act 1. They will transcribe the emotion visually for my piece whilst also be giving verbal speeches layering onto the ambient audio features to be added on in post-production.

The entire piece is intended to be spread over three acts. Act 1 will be the focus of maps and networks titled 'worship me.'This will be looking at the individuals, as an introduction to their titles as it was. The short film will be played out with the emotions (Actors) cloaked, gazing into the singular light that shines down on their faces from above, almost as if a supernatural phenomenon has transpired. The idea here is to metaphorically speak of the transportation into this dimension immediately placing the individual and the audience into a spiritual paradox. As the beam of light deteriorates the vibrant colours of blue and red covert the light and fill the space as to say that the dimension is still a supernatural one substituting the source of lights natural colour.

The saying “heaven and earth of mysterious black” was rooted in the observation that the northern sky was black for a long time.

Hence, they considered black to be the king of colours and honoured the colour more than any other.
White was considered to be purity but also the symbol of death and so traditional Chinese people dress in white to funerals, even to this day.  A thoughtful idea of the layout of my studio set piece.

As the scenes progress further a fluctuation between ambient and visual imagery will be mixed in with text-based imagery. Like a silent movie, it will script out the individual's silent emotion into words. what you will see is cinematograph work infused with the text form.

Towards the end of ACT 1, a crescendo of voices and imagery spiral into crowd sounding chaos before a suction of silence consumes all and the scene cuts to a limp less arm suspended in the air.  The hand of the individual reaches out to no one, but from the void, a hand reaches to the lifeless one suspended in the air and takes hold before raising it upwards. This is the moment where the scene cuts and Act one ends, setting mystery for whats to come.



STORYBOARD





























CASTING CALL

______________________________________________________________________________
CASTING CALL - ALL ACTORS

Hiya, I’m a year two DFSA student working on a project themed Maps and Networks. I’m needing two willing male actors to participate in my short piece titled ‘A world of emotion.’ The idea behind this short film is that four actors would represent the four emotions selected in the physical form. These four are Sadness, joy, anger and fear. However, no script will be given but a performance of expression in movement and the face will be all you have to show these four emotions.

This will be a dark ‘Tim Burton.’ styled film with a touch of cultism added. Please message either me or the producer, Savina Simmons, if you are willing to participate. All details of auditioning will be given via individual messaging.


Thanks, Have a good week!


_______________________________________________________________________________________________

Casting actors we first began searching through the acting and performance course in our uni and emailing course tutors for recommendations on available actors best suited for the roles and even went to social media such as Facebook pages and posted notices to those who would seem interested.

It was relatively a difficult time for us to be looking for available actors in the uni as many were preoccupied with individual projects as well as us. This prompted the thought of hiring actors for the day via external outlets. It seemed like a good idea, however, one of the difficulties we faced was not being able to have an extensive budget which subsequently leads us to wipe this idea of the board as it were. Despite this, fortunately, were able to find four able actors to perform on their allocated days.


LAYOUT AND EQUIPMENT 

During rehearsals, we began laying out the equipment in the studio for what it'll  look like in the actual shoot.




Based on the shot plan the lights (fresnels) were staged up in three different positions. The first was securely fastened onto the railing above with a light truss clamp holding it in place and then securely tightened with a climbing rope about 5metres long. Extra precautions were done so to minimalise the possibility of hazards as this was potentially the only object with the highest risk level.  Continuing on, another fresnel light was placed on the right-hand side using a stand that was set to its lowest height. This light had a slash of red light that projected onto the back wall, this was to give the back wall some visual colour using the red gel filters giving the studio set that eerie effect we wanted.we achieved this by leaving the barn doors slightly ajar.



Lastly, the final light stood on the far left of the set behind the light on the far right. This light made up the foreground red lighting with its gel filters and shun at the actors as they were to perform their piece. In the original shot plan, we had to amend the design slightly to coexist with the layout of the studio itself. However, it had little affect on our shoot schedule and consequently, we were ready to begin filming for the following day.



Days of shooting












The first days of shooting began on the 13th November and ended on the 15th of November. Fortunately, the shoot went very well, recording sadness as the first emotion to be displayed as it is chronologically planned. In a team of four, we excelled at communication and timing the switchover between the spotlight and the main red light on the far left. 


The whole production during shooting went again smoothly. The crew arrived at 5pm and took an hour to set up at this point the actors would arrive at 6pm and for a good hour we'd shoot on set before packing up at 730pm. 







CUTSCENES












All footage taken was done by me and non of the images were appropiated from other sources 


 POST EDITING 



What I wanted from post editing – Visuals 

To have the four characters playing the emotions put in the order of sadness, joy anger and fear.

Each sequence should last about a minute maximum for the four and this short piece should total up to 5 mins max pls

The idea is that they first begin with the heads facing the spotlight and then when that switches off they then focus on the camera after a few seconds of pause has passed (intro text in bold white letters in the black background will momentarily pop up to introduce us to the emotion.)

They then begin the sequence based on the emotion they’ve been given. After, they go back to their original position the camera goes back. This is when the camera transitions to the next sequence.

Continuing on the progression of the story this happens for all of them and in the end like a broken record the emotions become fast-paced and jumbled and chaotic until it all stops as if it's broken and then when this hand is in the air still, a mysterious hand pulls up from the corner and lifts it up and that’s the end of the scene. Want this scene to be slow motion but not too slow just to give it a dramatic effect.

As the mysterious hand touches the hand in the airlifting it up the scene cuts abruptly and a to be continued. This is the end and should be approx. 5mins

the side scenes that are mixed in when they are doing their sequence which are the objects like

sadness has the heart necklace falling and the box
joy has the zoetrope and the music box,
anger to have the side of and the rage sign filling up with red 
and fear to be the claw and model and the words fear.

I wanted it to have that gothic dark feel to it.



Software tools used in the making of both sound and visuals of the short film.






During post productions, we were faced with many obstacles. One being that time was short and the other I personally had to edit and add sound which usually is okay for me, however, at times it became overwhelming with the sheer amount of work that was left piled on top of me. Because of this, I resorted to going back to the software tools I knew best. Even though we had been inducted and taught in Pro tools for sound and some of the team in Avid. It was difficult to ask them for more help considering my team had other individual projects to be dealing with which seemed highly unfair, in my opinion. To take more time out of theirs for mine, this is one of the problems I faced during post-production. 

Personally, my editing skills aren't exactly perfect and far from it, I didn't like the fact I had to edit my own piece visually as this area is still a work in progress for me. Although will say I felt a lot better about doing the sound for the piece but considering that no sound was made on the day of shooting, simply because I wanted to manufacture the sounds artificially as part of the overall theme it was a whole task in itself and editing visuals in premiere pro took enough time as it, to at least look presentable. So, I harvested the royalty-free tracks found surfing the web and even purchasing a SFX pack which produced thousands of helpful sounds. These sounds were appropriated accordingly to the individual's emotional state.

Some sounds included an old-fashioned camera flash, crying woman in the background of sadness (it was intentional that the voice was not meant to match with the character.) 



Also, not all sounds were completely from appropriated sounds affects found online. During editing, I used the piano in garage band to create a short sound piece in a synth pad with a celestial voice filter added on top of it to give the ending scene with the hands more of a display. Furthermore, the sounds that were personally created by me was the knocking sound of the heart pendant on the floor, which was done using the piano and then processing it in Adobe Audition by adding an EQ and then extending the delay and adding an echo.

What went wrong: 

The difficulty of the resulting piece was the length. The overall piece was approx 10 mins long but due to unit requirements, I had to half this time in order to meet it.

Because of this, the film at times could be seen rushed in some areas more obvious than others. furthermore, I also had to cut some of the sound edits between each transition scene for ex. At the end when all the scenes rewind, there is a bit of dialogue before that, that had to be cut out, unfortunately, that would've connected the two scenes, however, the compromise could suggest an artistic purpose.

Another problem that also went wrong was the sound. The music I used are all royalty free however it wasn't what I had planned. In particular with anger where the music didn't fit the piece correctly.



Exporting 



EVALUATION



Overall I was fairly pleased with the end result, although I felt that the footage used, has deterred the visual quality of the piece itself, which frustratingly I tried to fix but was limited to my skillset. I'm glad of what I could do in the time that I had. A lot of it was down to preparation and being well organised and managing to stay on schedule and in control. Which, made it easier to complete the project, though it had its fair share of troubles. I myself as the director of the piece was fortunate to have the situation run smoothly.

One of the most stressful parts was actually hiring actors to perform in my piece. This was my first time working with actors and it was suggested by my tutors that I attend the actor's workshop which definitely proved useful in directing actors on set and giving me the best possible advice in order to achieve the best possible outcome for my project.

After the workshop, I set out to look for actors and found four who were willing to be part of the project. I then arranged days in which we could discuss my idea and answer any questions they had. these conversations lasted about 10 mins and were informal, this was so we could get the opportunity to know each other better and for me to personally find out what emotion they'd be comfortable to show. After this, I kept them up to date via messages on Facebook. I made sure that communication with both the crew and actors was consistent.

 What I took from that experience of being a director was how impressed I was with how coordinated we all were when it came down to transitions with the lighting, the camera panning in, the setup and the good working environment we put ourselves in. Certainly was stressful, to say the least, but the experience has made me look forward to my next project.

The post-production could've been a lot better, but I do not wish to critique myself too harshly, I'm leaving that to the examiners. The overall piece had a few flaws in it such as the background music not being the appropriate sounds I originally had in mind for the end piece, however, they were the best I could find at such a short time (all royalty free.) The visuals were tricky but I finally came up with an order that would create a narrative towards the end, keeping between the borders of film narrative and digital art.

 If I had to choose an area that could've been more developed I would say, budget. Why I think this is because overall I spent a fair bit on food and props and I believe that I could have distributed the budget more frugally. Another would be arranging to have more assistance with post-production rather doing the job solo. It was a lot to do just by myself and realising that help from fellow peers would be increasingly more difficult nearer to the deadline, the only option was to outsource to a freelance editor, however, despite my budget already being high It wouldn't have been possible as quotes for a 5 mins film meant a three-digit sum payout on average.

I think personally I'm a perfectionist and don't tend to realise that the job has been executed well enough. Often it leaves me to overdo areas that could make or break the short film. It's hard to feel satisfied, but reflecting on the whole production I am quite pleased with the level of commitment everyone involved put into it. This being my first time directing, has left much room to improve my skills and that is something I look forward to accomplishing throughout my career in the film industry.