Wednesday, 29 November 2017

SYNOPSIS AND TREAMENT

Individual Project



WORSHIP ME,
By Oliver Wilshaw


A fictional gothic punk styled short film based on Plutchnik’s wheel to show emotion as a cult, following their omnipotent cult leader. Yet, the leader is not fully revealed until the end of all three acts.


SYNOPSIS

My idea is influenced by Robert Plutchnik’s wheel of emotion. His theory was that we all carry 8 basic emotions illustrated by his diagram known as the Plutchnik Wheel. He suggested that both humans and animals carry 8 emotions and each emotion contrasts with each other. At the midpoint, they all meet called the neutral zone. A point in which all of those emotions connect to. I concluded that emotion is a supremely powerful force. Faith, systems, cults, politics and corporate entities to name just a few who use it to manipulate. Whether it is to perpetuate the myth of eternal happiness or to build up anger etc. This idea that we inhabit ourselves around these forces (emotions) tells us a certain story of worship. Deliberately set in a void-less room to create a sparse environment, 4 of the 8 emotions are characterised by four different people. Four people who are the equal opposites to each other as Plutchnik philosophised. Sadness to Joy, Anger to fear.  These are the four who embark into this strange void less room without a voice and no individualism to differentiate them. Only their expressions tell us their story, their mood, their emotion.


TREATMENT


My piece is focused on this particular formation (Plutchnik’s wheel), beginning with the first four of eight emotions in Act 1 of a three-part trilogy. Sadness, Joy, fear and anger. These four will be represented by actors who will play the part of each emotion. Four actors, for four emotions. The reason behind the selection was down to Plutchnik’s idea that each emotion has an opposite to create an equilibrium between the two. Sadness contends with joy as does anger with fear like the points of a compass as north to south etc. they are their equals in opposite. These are the four I’ve chosen to express in my piece, because of the familiarity we have with each of them. What you’ll get from my piece is a fictional gothic punk styled short film with the sense of cultism structured in narrative much like the pictures in dreams. It is intended to be a silent film with no script, the text shall be infused into the scenes as well as the actor’s titles (assigned emotion’s.) I’m using actors as the representatives of the four emotions to expressively show their emotions with the use of ambient noises in the background. Like the faint sobbing of someone crying for sadness, the sounds of sirens for fear to the grunting and heavy breathing of someone with anger and even the sounds of merriment and laughter for joy. All these will support the actors as they perform expressively. This process of manufacturing these sounds will not come until after all the scenes are shot and edited. As regards to soundtrack music. A subtle piece will play throughout the sequences that will be heard more clearly between each transition of one emotion to the other.

All actors shall have red cloaks as part of their costumes with skin-toned undergarments. I wanted this to be done so, as it gives a cult effect as I intended. I also eradicate any other signs of individualism (appearance wise) as my idea for the four is to look like complete equals visually but respond as opposites to each other.
One of the actors will also have their hand painted in a white crackling effect paint with the edges of their fingertips painted in black to give a dirt effect. This will be the final scene where a mysterious hand meets the suspended arm in the air.

The set will be deliberately made using only the basics, Using the power of lighting. To create a sparse environment. The setting will be in a studio, set to darkness with red-filtered lights filling up the background as a white light shines down on the actors (spotlight beam) This light will quickly fade and it will signify the beginning of the first actor’s expressional sequence. In total four lights, will be present as the actors perform their piece with one from above and three on the ground around them.

The camera itself will remain positioned still front facing the actors on a tripod at all times during their sequence. However, when it comes to the anger sequence I wanted to get a few up-close shots of the side of the mouth in a roaring position. Which will later be put through post editing and slowed down to capture the moment with more effect. other scenes will transition to materialistic objects that will help symbolise the emotion such as the scene of a woman dressed in a black suit in a blue-lit background holding an urn in mourning, to show sadness, the tears falling off a statue of the Virgin Mary, the falling of a heart necklace hitting the ground all for sadness alone. For the others, such as Joy the clashing of beer cups for joy, the stamping of the feet and the stereo playing. Anger will have fast cut scenes of fast-acting movements and roaring scenes and fear will have phobias showing.





TEAM B SOUND BRIEF




SOUND BRIEF

The overall theme for the studio project is based on the idea of Ying and Yang, we've called this piece 'Push and pull before cohesion.' Two opposites both equal to each other, played by two actors in a curtain covered room who perform a choreographed piece on their movements between the two. The end conclusion is that they come together and coexist in a harmonious fashion. 

 The idea for us is to get one of each. A violinist, guitarist and pianist (possibly only two out of the three.) this is to give Ying and Yang their own theme tune in a sense. Speaking with the team and the director, we’ll also create an abstract element to the piece by adding more unusual sounds such as a spring noise, rainmaker, heavy breathing, whooshing sounds etc... giving it a more artistic form. 

Some of the research below are references to some of the ideas we have presently for the piece, mostly being sound art installations. The idea first is to create a piece using two or three instruments and then tweak each of them to give it a different take on the tune. Each piece will be 2mins long so it gives us more variety when we go to post-production.

As part of doing the sound, we need to be aware of the musicians and instruments available to us, ensuring they have equipment and consider their fees covered. This is the first risk we need to be aware of before we began. Next, we’re considering if the instruments worked well with the genre or theme the conclusion will come to a combined tuned ending came using a violin for the positivity and piano for the negativity of the Ying and Yang symbol.

For the mix of sounds that will be played to an action or reaction, we’ll collect a set of common sounds during Foley room time on Tuesday 21st Nov to 23rd Nov and then enhance them through adobe audition or Pro tools by adding reverb or changing the speed in post-production. This will hopefully give the artistic form of sound we need to be abstract with the theme.




TEAM B STUDIO SHOOT SCRIPT

TEAM B SCRIPT


Group B - Studio Shoot Script


PULL AND PUSH BEFORE COHESION (working Title)


There will be two actors in this piece, one is called Yin and the other Yang.
The set will consist fully of thick white curtains around the set, as well as flowing white materials spaced out within the set. The actors will be dressed in simple black clothing, however they will be wearing lace blindfolds. Each of a certain colour(currently thinking yin - orange Yang- blue, to be reprsied).


We want the actors to use movement as a way of visual and emotional representation of their characters of yin and yang, their movement will also show their status and aspect of the two life forces they are portraying at different stages on the film.  


  1. INT. SET. 30 SECONDS


   The set will start by being empty with the curtains gently moving in the breeze, Yin and Yang will not be present for this scene. There will first be an establishing long shot of the whole area, followed up by multiple close up shots of the curtains at different angles. To accompany this we will shoot a few extra pick up shots with the camera moving through the set, still without the actors.


2. INT. SET. 30 SECONDS (Please refer to ‘Slow/Fast’ Storyboard)


   We first see Yin and Yang facing each other in an establishing shot, however they will not be able to see each other due to the curtains blocking their way and view of each other. Yin will be stage left, standing behind the window, and Yang will start far stage right.


  They will begin to move in the space first taking on the statuses as Yin - fast, Yang - slow. Yin will also be coming through the window into the space during this time. They will change statuses to Yin - Asleep, Yang - awake, again moving around the space portraying this. The final part will have Yin taking on the role of manic and Yang calm.  During this they will be moving past and around each other, slightly interacting with one another but not yet fully.




3. INT. SET. 1 MINUTE (Please Refer to ‘Hide/Seek’ Storyboard)

This section will be embodying the idea of hide and seek, this will essentially be the middle section of the film. Yin will portray hide, and Yang will be seek. Just as before they will be moving around the space through and around the curtains.  Yin will start outside of the space and enter through the window, while Yang will appear within the space after. We will shoot Yin’s choreography first and then Yang’s along with a few pick up shots of them with transitive verbs.

4. INT. SET. 30 SECONDS (Please refer to ‘Pull/Push’ Storyboard)


     Here Yin and Yang will be interacting with each other fully for the first time. They will be joining hands and moving together, in an almost intimate way (but portraying it as a platonic friends way). They will be pushing away from each other as well as pulling themselves back to each other. Almost as if they try to get away from each other but there is such a strong connection they can’t. This is to show the balance that is created between them when they come together.


5. INT. SET. 30 SECONDS (Please refer to ‘Pull/Push Together’ Storyboard)


  This is the final scene where Yin and Yang will take off each others blindfolds, and drop it/throw it to their side of the stage. This symbolises them recognising each other, and having/taking apart of one another with them (just like the yin and yang symbol). After this they will embrace, which they will hold for the last moments of the scene, it will show them connecting to each other, it will finish with them in this hug.  
 

30 secs - curtains
slow/fast, asleep/awake, clam/manic 30
HIDE AND SEEK 1 min
pull/push 30
Conclusion  


Yin - Bad

Yang - Good

TEAM B SHOT LIST

STUDIO SHOOT 



Shot List


Key:
Day 1 (MS & WS based)
Day 2 (Close up based)


Establishing shots


(1) Panning and slider shots through the space, showing the curtains and establishing the space, from left to right, right to left of the set.
(2) Alternating static shots of the curtains, capturing movement, can be shot any and multiple areas of curtains.
(3) WS of the space to establish the space.
(4) Zooming out shot with focus pull to show Yin standing still at the front right side of the space, camera positioned front right of the space.


Slow & Fast


Yang (Slow)
(5) MS to establish Yang will be panning shot moving from the curtains towards the ‘window’. Once the camera faces the window, Yang will begin moving slowly and through the window, using zoom to stay at the same distance from the subject (shot facing left).
(6) Alternate shot will be WS in which the camera does not zoom out as Yang begins moving (shot facing left).
(7) Close up shots of Yang through the window (shot facing the back wall).
(8) Static Close ups of feet (shot facing left).
(9) Static WS of Yang moving across the space on both sides of the curtain (shot facing the back wall).
(10) Alternate shots like 10, shot in 50fps (slow motion).
(11) Alternate Slider MSs and WSs of Yang moving across the space (shot facing the back wall).
(12) Static Close up shots of Yang moving across the space (refer to shoot plan angles).
(13) Static WS of Yang moving across curtain right to left (shot facing curtain).
(13) Static MS of Yang in curtains (shot facing back wall).
(14) Static Close ups of Yang in the curtains (refer to shot plan angles).
(15) Slider shot moving through the curtain, following Yang (shot facing back wall).
(16) Static Close ups of Yang pausing after curtain (shot facing back wall).
(17) Static WS of Yang sitting down (refer to shot plan angles).
(18) Static Close ups of Yang sat down (shot facing right).
(19) Slider WS, ending with a pan, following Yang crawling (shot facing back wall).
(20) Static WS of Yang crawling towards the middle of the space (shot facing back wall).


Yin (Fast)
(21) Static WS establishing shots of Yin before movement (shot facing right.
(22) Close up static shots of Yin not moving (shot facing right).
(23) Static WS as Yin starts to move to their right, moving towards the camera and to the left of the frame stumbling (shot facing right).
(24) Close up shots of Yin moving; as the character is faster these shots will be predominantly negative space with flashes of Yin’s movements.
(25) Slider WS of Yin moving to their right, and left of the frame, falling against walls (shot facing right).
(26) Close ups of Yin falling against wall (shot facing right).
(27) Static WS of Yin moving towards the camera transitions into close up (shot facing right).
(28) Slider Close up of Yin walking along the curtain (shot facing right).
(29) Slider MS of Yin walking fast along the curtain, zoom into Close up over the shoulder, becoming static (shot facing left).
(30) Static WS of Yin running to the window (shot facing back wall).
(31) Zooming shot of Yin at window (shot facing left).


Hide & Seek


Yin & Yang
(32) WS and Close ups of Yang on floor (refer to shoot plan angles)
(33) Slider WS from left to right of curtain, following Yin (shot facing back wall).
(34) Slider MS and WS from left to right of middle of set, following Yin (shot facing back wall)
(35) Static MS and Close up of Yin by second curtain (shot facing back wall).
(36) Sliding WS of Yin falling to the left of the frame, backwards (shot facing back wall).
(37) Sliding MS of Yin tripping backwards (shot facing back wall)
(38) Panning WS of Yin running around (shots facing back, left, and right).
(39) Static WS, focus pull between characters(shot facing second curtain)
(40) Static shot as subjects chase each other away from the camera(shot facing second curtain from left side of the set).
(41) Slider WS as Yin and Yang interact with the curtain (repeat for other curtain), following from them from right to left (shot facing back wall).
(42) Static Close ups of interactions (repeat for other curtain)(shot facing back wall).
(43) Static WS of interactions (repeat for other curtain) (shot facing back wall).
(44) Slider MS and WS from left to right following movements across the set (shot facing back wall).


Pull & Push


Yin & Yang
(45) Static WS of subjects circling (shot facing back wall).
(46) Static Close ups of subjects circling (shot facing back wall).
(47) Panning WS of subjects running and then circling the camera (shot facing back wall).
(48) Static MS of subjects chasing next to second curtain (right side)(shot facing left).
(49) Static WS of pair entering the curtains (shot facing back wall).
(50) Slider MSs left to right, back and forth, following subjects through curtains (shot facing back wall).
(53) Slider WSs right to left, back and forth following subjects (shot facing back wall).


Cohesion


Yin & Yang
(54) Static Close ups of movements of closeness (refer to shoot plan angles).
(55) Static WSs and MSs of characters together (shot facing back wall).